Earth, Fire, and Water...
A local multiplayer competitive fighting game where you need to move quick and think quicker. Switch between three elements in a "rock-paper-scissors" system to use the most effective attack against your opponent.
- Up to 4 players with controllers
- VFX and animations created with code
- Colorful low poly art style
- Built in Unity3D and C#
- Music by Sumeet Sarkar and Sound Design by Stephen Jensen
- 14 week production timeline
- Play the game (and watch the trailer) in 1080p 60fps!